This course explores Universal Design for Learning as a pedagogical framework for using assistive technology to engage and support all learners, especially those who face significant challenges. A range of supportive digital technologies is introduced. Strategies for applying assistive technologies in the classroom are discussed. Hands-on exploration of software by teachers enrolled in the course is expected. All learners enrolled in the course have opportunity to extend their own technical skills, skills that can facilitate the design and implementation of technology-enhanced curricula that supports all learners.
What is assistive technology....?
Commonly used technical/legal definition of assistive technology:
...any item, piece of equipment, or product system, whether acquired commercially or off the shelf, modified, or customized, that is used to increase, maintain, or improve functional capabilities of individuals with disabilities. |
Definition by National Center on Accessible IT in Education
Assistive technology is technology used by individuals with disabilities in order to perform functions that might otherwise be difficult or impossible. Assistive technology can include mobility devices such as walkers and wheelchairs, as well as hardware, software, and peripherals that assist people with disabilities in accessing computers or other information technologies. For example, people with limited hand function may use a keyboard with large keys or a special mouse to operate a computer, people who are blind may use software that reads text on the screen in a computer-generated voice, people with low vision may use software that enlarges screen content, people who are deaf may use a TTY (text telephone), or people with speech impairments may use a device that speaks out loud as they enter text via a keyboard. |
Definition of assistive technology used in this course:
...technology that improves the functional ability of anyone who needs it